Implement

The implement system of ANNWN works off of a Quality system, allowing for custom magical implements to be created.

Qualities
Each implement starts with one quality for 10 Gold, and each additional quality added increases the value by 15 Gold.


 * Attuned (this implement grants +1d4 to Contests regarding an element chosen upon item creation)
 * Concealable (this implement can be concealed within a character's inventory)
 * Fine-Tuned (this implement grants +1 to magical Contests made with it)
 * Utility (this implement grants +1d4 to magical Contests made using a Skill chosen upon item creation) (can not be taken with Vicious)
 * Vicious (this implement grants +1d4 to magical Contests made in combat) (can not be taken with Utility)

Drawbacks
One of the following Drawbacks may be added to the implement design in order to reduce the final value by 10 Gold.


 * Two-Handed (this implement requires two hands to wield properly) (can not be taken with Concealable)
 * Unrefined (this implement imposes -1 to magical contests made with it) (can not be taken with Fine-Tuned)