Character Creation

ANNWN's Character Creation system has been one of its biggest pulls since the pre-alpha days. From the designing of your Virtual Avatar to the level of customization one can reach through the skill web, you can create a character as simple or immensely detailed as you'd like. After creating your character you can even change your aesthetic elements at any time by spending the appropriate amount of Will Tokens.

Body Type
While Adventurers are pure embodiments of the Will of the Immeasurables, they always start by appearing as one of the Ancestries of ANNWN. You can spend Will Tokens at any point after character creation to switch body types or even make a custom body type, so don't worry about being locked into a single look the whole time.

Dynol
Found in almost every region of ANNWN, Dynoli are a stock defined by diversity and travel. With an average adult height of 1.75 to 2.25 meters tall (approx. 5'9" to 7'5") and a complexion that can range from the darkest to palest amongst any Ancestry, the Dynol have a knack for standing out wherever the road may take them.

The Dynol are the closest thing ANNWN has to humans, as we know them in the real world.

Neilen
At home in the depths of Coeden, Neilen are a stock defined by a love of nature and hatred of the sun. Their life in almost constant darkness has made this Ancestry have complexions that range from pale to translucent as well as longer limbs for climbing and long ears for hearing their surroundings in the dark.

The Neilen are similar to fantasy elves, except adapted to live in zero-light conditions.

Carreg
Hailing from the mountains of ANNWN, Carregs are a stock defined by ingenuity and perseverance. Their life in the cold has adapted their bodies to be covered in thick hair with gleaming eyes peaking through. It's been said that a shaved Carreg looks like a smaller, angrier shaved bear with a short muzzle.

Carregs can best be described as a cross between fantasy dwarves and humanoid cats.

Carregs typically have fur colorations depending on their map of origin. Each of these varieties claims to be the original style of Carreg in ANNWN, and the matter is still a point of tension amongst them.

Carregs of Nen
Carregs of Nen typically have orange or blonde fur in a striped pattern down their back and limbs. Culturally a Carreg of Nen will spend their life dealing in the study or operation of mechanical devices and vehicles.

Carregs of Hogof
Carregs of Hogof are usually mono-colored (though can have lighter fur around their bellies) and range in the brown to red spectrum for their fur. Culturally a Carreg from Hogof will spend their life dealing in mining and defense against the monsters that inhabit the caves they explore.

Carregs of Karst
Carregs of Karst are known to sport a cream colored base in their fur with large splotches of orange and black across their face, back, arms, and legs. Culturally a Carreg of Karst will spend their life studying writing, diplomacy, and the history of ANNWN.

Kenjo'dann
Unique to the urban streets of Kenjo's Jewel, Kenjo'danni are strange mammals occupying every level of society from the wealthiest mogul to the filthiest beggar. Ranging in height from 0.75 to 1.25 meters tall (approx. 2'5" to 4'1"), these vermin-like creatures are perfect for the cramped conditions of the city they refuse to leave.

The Kenjo'dann are best described as a cross between fantasy goblins and Yorldes with longer snouts.

Making Your Own Body Type
Once enough Will Points have been saved up, you can change any and all aspects of your Avatar's physical body. As long as it remains vaguely humanoid you can look however you want.

Outfit
While your character typically shows whatever gear they are wearing, you can spend Will Points to make certain aesthetic changes to your Avatar's outfit in order to nail down the exact aesthetic you want to embody. These changes include changing your outfit's colour palette, making items look like other items, and creating particle effects around your Avatar.

Profession
ANNWN has a growing list of 200+ Professions, each with their own abilities, skills, ranking system, and minigames! You earn Professions through quests, roleplay, and exploration.